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Rendering layer

v0.9Beta

Virtual Canvas Protocol

A structured drawing surface for AI-generated graphics and layout.

Available for
  • TypeScript
  • Rust
npm i @legionedge/vcanvas
virtual-canvas-protocol.tsTypeScript
import { Scene } from "@legionedge/vcanvas";
 
const scene = Scene.parse(modelOutput);
 
// Generated art stays editable — no flattened pixels
scene.select("logo/mark").scale(1.2);
scene.export("svg");
Version
v0.9
Status
Beta
License
Open specification
Implementations
TypeScript · Rust
Stack layer
Rendering

What the spec defines

The guarantees, not the vibes.

  1. Scene graphs instead of pixels — shapes, paths, and groups as validated data

  2. Every element stays addressable and editable after generation

  3. Constraint-based layout shared with the Virtual DOM Protocol

  4. Deterministic rasterization for verification and export

Overview

Why it's built this way.

Spec, schemas and conformance suite

The Virtual Canvas Protocol defines a structured drawing surface for AI-generated graphics: shapes, paths, and layout expressed as validated scene graphs instead of raw pixels. A generated illustration is data you can query, edit, and re-theme — not a bitmap you regenerate from scratch.

The scene graph shares its constraint-layout vocabulary with the Virtual DOM Protocol, so illustrations and interfaces compose on the same verifiable foundations. An icon generated on the canvas drops into a component tree without translation.

Inside Nokuva, the protocol is what keeps graphic work in the cheap medium: refining a mark or adjusting a composition is a scene-graph edit costing pennies, not a regeneration burning tokens.

The spec is in public beta at v0.9 — the remaining work before stable is the animation timeline section. Implementations ship for TypeScript and Rust, and beta feedback lands in the public tracker.

Proven in production

If a protocol can't survive contact with a real product, it isn't finished. This one ships inside Nokuva.

Explore Nokuva

Implement it

Implementing the Virtual Canvas Protocol?

The conformance suite is public, and the team that wrote the spec reads its issue tracker. Independent implementations are the point.